Mithril

A 3D animation. It has a ray traced look but does not use ray tracing. It calculates how many frames you have room for in memory and then goes on to calculate them. The entire process will take several minutes, depending on how many frames you have selected, but it will be worth the wait.

Information

Version/Release date: 01/04/1992
Systems: TOS compatible
Status: Freeware
Programmer Mark Slagell
Compatibility: ◆ ST ◆ STE ◈ TT ◈ Falcon ◈ CT60
◈ Hades ◈ Milan ◈ FireBee
Resolutions: ST-Low , ST-Mid , ST-High
Programming Language: HiSoft Basic
Language: English

Availability

Availability: Floppyshop Art 3484[?] (Mithril)
Standard support
GEMScript
OLGA
BubbleGEM
Programs written in...
Assembler
GFA-Basic
Pure C
STOS