Zoomaker

You have to think of an animal and the computer will try to guess which animal it is. If it gets it wrong, you enter the name of the animal and something which distinguishes it from the computer's guess. You then have the option of drawing a picture of it. Now, the computer will add your animal to its datafile and display its picture (assuming you drew one) in the box if you guess correctly. You can fit about 40 animal pictures into a 520, more on larger memory machines.

Information

Version/Release date:
Systems: TOS compatible
Status: Freeware
Developers Erictronics
Programmer Eric Elson
Compatibility: ◆ ST ◆ STE ◈ TT ◈ Falcon ◈ CT60
◈ Hades ◈ Milan ◈ FireBee
Resolutions: ST-Low
Language: English

Availability

Availability: Floppyshop Education Disk 4262[?] (Zoomaker)
Standard support
GEMScript
OLGA
BubbleGEM
Programs written in...
Assembler
GFA-Basic
Pure C
STOS